Enabling
To start using Poly Haven assets in Blender MCP, enable the integration in Blender’s interface.1
In the 3D viewport, press N to open the sidebar.
2
Select the BlenderMCP tab.
3
Tick Use Poly Haven assets.
What You Can Download
Poly Haven provides three types of assets, each handled differently when imported:HDRIs
High dynamic range environment images. When downloaded, they are set as the world environment automatically to provide realistic lighting.
PBR Textures
Physically-based material sets including diffuse, normal, roughness, and displacement maps. Blender MCP creates a full material and applies it to the target object.
3D Models
Complete 3D assets imported directly into the scene at the cursor location, ready to manipulate.
Example Prompts
You can ask your LLM to use Poly Haven assets in natural language. Here are some effective prompts:- “Create a beach scene using HDRIs, textures, and vegetation from Poly Haven”
- “Set up studio lighting using a Poly Haven HDRI”
- “Apply a wood texture from Poly Haven to the floor”
Tools Used
When you request a Poly Haven asset, Blender MCP uses these tools behind the scenes:Download Options
When downloading assets, you can specify resolution and format:- HDRIs:
resolutionof 1k, 2k, or 4k;file_formatofhdrorexr - Textures:
resolutionof 1k, 2k, or 4k;file_formatofjpgorpng - 3D Models:
file_formatofgltforfbx
No API key is required. All Poly Haven assets are CC0 licensed, so you can use them freely in personal and commercial projects without attribution.